AI Insights · Timothy · April 2022
Top 5 Cat Games in Ireland: Q1 2022 Performance Review
Explore the performance trends of the top 5 cat games on a unified platform in Ireland for Q1 2022, including insights on downloads, revenue, and active users.
In the first quarter of 2022, the top 5 cat games on a unified platform in Ireland showcased diverse performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each app fared during this period, based on data from Sensor Tower.
The Battle Cats
From ponos corporation, this game experienced fluctuations in its weekly revenue, starting at approximately $619 and dropping to $416 by the end of March. Weekly downloads saw a peak mid-quarter, reaching around 363 in mid-March before declining to 245. The active user base remained relatively stable, hovering around 2.7K to 3.1K throughout the quarter.
My Cat – Virtual Pet Games
This game by Akita Limited Liability Company saw a steady weekly revenue, peaking at $479 in late February and ending the quarter at $355. Downloads fluctuated, starting at 192 and dipping to 147 by the end of March. Active users showed a peak of 796 in late February, eventually settling around 398 by the quarter's end.
Adorable Home
Published by HyperBeard Inc., this game experienced significant variations in weekly downloads, peaking at 907 in early February before declining to 260 by the end of March. Revenue saw a high of $234 in mid-February, ending the quarter at $149. Active users peaked at 2.7K in mid-February, eventually declining to 1.7K.
My Talking Tom 2
Outfit7 Limited’s game showed consistent performance with weekly downloads peaking at 1.7K in mid-February and ending at 1.1K. Weekly revenue remained stable, fluctuating between $86 and $188. The active user base was robust, maintaining levels between 12.2K and 13.2K throughout the quarter.
Cats & Soup
From hidea, this game saw a notable increase in weekly downloads, reaching 1.1K in early February and settling at 464 by the end of March. Revenue peaked at $214 in mid-January and ended at $123. Active users grew significantly, peaking at 2.5K in mid-February and stabilizing around 1.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.